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By 2016, mobile gaming accounted for US$41 billion of the US$91 billion global video game market.
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By 2012, the mobile gaming market was estimated to be worth US$9 billion, compared to the overall video game industry's net value of US$86.1 billion, and expected to be the largest driver of growth in the video game market over the next several years, according to research firm Newzoo.
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However, the 2010s also saw the growth of mobile gaming with wide adoption of smartphones and tablet computers. Nintendo is also unique in that their first-party games depend on their unique hardware, making a significant portion of their revenues tied to the success of these games. A distinguishing element of Nintendo's approach compared to other video game hardware computes was its unique take on hardware that allowed for novel gameplay elements, such as the motion-sensing Wii Remote and the dual-screen nature of the DS line.
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Leading into the 2010s, Nintendo principally offered its home console, the Wii, and its portable console the Nintendo DS, along with several in-house games of their major franchises, such as Super Mario and The Legend of Zelda, a business method that had worked for the company for the previous 30 years. 3.8 Pokémon Masters/Pokémon Masters EX (2019).
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